Oct 11, 2007, 08:05 AM // 08:05
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#1
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Academy Page
Join Date: Oct 2007
Guild: The Wayward Souls
Profession: R/
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PVP/PVE ranger build
this r/m build combines high interrupt, high damage, and high survivability. what do you all think?
(and if i may say so, it absolutely kicks @$$ in pvp)
1) Punishing Shot
2) Point Blank Shot
3) Zojun's Shot
4) Lightning Reflexes
5) Whirling Defense
6) Healing Breeze
7) Antidote Signet
8) Rez Signet
healing prayers 10, expertise 13, marksmanship 13
when things go well, enemy casters will fall over like pins because of frequent interrupts, and high bow damage. it can also go toe to toe with warriors because of the 2 stances and self heal.
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Oct 11, 2007, 10:05 AM // 10:05
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#2
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Krytan Explorer
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1. You wasted 10 points in Healing Prayer just for healing breeze.
2. No preparation. Even if you don't have points in Wilderness Survival, you can use preparation from Marksmanship/Expertise. Ie. Expert Focus for energy reduction and damage increment, Rapid Fire for attack speed increment. If you don't have GW:EN, Read the Wind is also a good preparation to use.
3. Punishing Shot is kinda useless in PvE, Savage Shot is as good as Punishing Shot for interupting casters. Broadhead Arrow with fast attack speed can be good in interupting caster. If you want more damage, elite skills like Glass Arrow or Burning Arrow is good for damage dealing. Barrage + Splinter Weapon (Rt skill) is good AoE damage.
4. I would rather invest my points in Wilderness Survival, or in Channeling Magic for Splinter Weapon and Nightmare Weapon. Nightmare Weapon, together with Triple Shot (PvE skill) steals 37 x 3 = 111 Hp at 10 Channeling Magic, while Healing Breeze takes 10 seconds only to heal you for 70 Hp.
5. Try you current build on Master Of Damage at Isle of Nameless, you will find out that your build doesn't deal much damage.
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Oct 11, 2007, 10:47 AM // 10:47
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#3
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Desert Nomad
Join Date: Dec 2005
Location: Mt Vernon, Ohio
Guild: Band of the Hawk
Profession: W/Mo
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Well, the best build is the one that fits your playstyle. Then too, I am also fond of Punishing Shot.
The one big question simply because I do not know. Why put 10 points in Healing Prayers, when you could have 11 points in Wilderness Survival with a minor rune? I think Troll's Unguent is harder to interrupt than Healing Breeze, which is also an enchantment and thus a vulnerability. Of course, you can cast Healing Breeze on a party member ... if you have the energy.
In PvE with heroes and hench you might want to replace a couple of the skills with a trap like Snare and a Spirit. Always good to cripple anything that gets into your backfield, and Muddy Terrain, for example, can shut down annoying speed boosts that put monsters in your face.
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Oct 11, 2007, 12:07 PM // 12:07
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#4
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Emo Goth Italics
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sure your not talking about only alliance battles...?
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Oct 11, 2007, 12:25 PM // 12:25
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#5
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Krytan Explorer
Join Date: Jan 2007
Location: Almkerk, The Netherlands
Profession: P/W
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You have Healing Breeze, making the build auto-fail. Take Troll Unguent.
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Oct 11, 2007, 12:29 PM // 12:29
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#6
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ǝuoʞoɯ
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Quote:
Originally Posted by Cure For Road Rage
(and if i may say so, it absolutely kicks @$$ in pvp)
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not with this build, no.
go look up burning arrow or crippling shot builds.
__________________
Burning for your life
Some day it will burn out
Ready to sacrifice my life
For the perfect dream
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Oct 11, 2007, 02:21 PM // 14:21
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#7
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Ascalonian Squire
Join Date: Sep 2007
Profession: R/Me
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Well, people have already told you to replace HB with TU, so the only other major thing I would change is replace one of your stances with Throw Dirt. Why? Because you're using Point Blank and Zojun's so you know you'll be up close and personal with the enemy anyway. You might as well blind someone while you're there. Plus, you can use it to help out one of your party member if they're getting pwnd by an Assassin or something.
I think Crippling Shot would suit your purposes better than Punishing Shot. If you're going for close range fighting, then you really want to keep your target from running away. I think you would benefit from Crippling more than Punishing.
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Oct 11, 2007, 08:37 PM // 20:37
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#8
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Academy Page
Join Date: Oct 2007
Guild: The Wayward Souls
Profession: R/
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guess you guys are right. wilderness survival with TU,then. and yeah, i realized that a ranger using Healing Breeze, especially in pve, is kinda dumb. still, i think i should keep punishing shot and not crippling because since my bow attacks are at half range anyway, why waste time on crippling (they'll still be in my face in 3 seconds)?
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Oct 11, 2007, 10:16 PM // 22:16
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#9
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Forge Runner
Join Date: Nov 2005
Location: Seattle
Guild: Odin's Hammer [OH] - Servant's of Fortuna [SoF]
Profession: R/
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Re: Healing breeze: not an especially bad in pve, just.... ever(on a ranger). Punishing is no longer that great in the elite lineup, just not enough goodness to make up for the elite slot, as recommended Burning, Crippling or Broadhead arrow or Glass Arrows would be superior in PVP (some like the Magebane as well). Whereas in PVE I get great mileage out of Burning arrow, BHA, Barrage, Prepared Shot, Smoke Trap (hmm, ok also great in pvp), rarely is cripshot useful in pve, poison arrow for soloing. Crippling closeup is not a problem, you can run circles around them and just degen them to death with poison and or bleeding, interrupting heals and the occasional plink. They can only get in your face if you play like a level 3 wamo, move and it's not a problem.
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Oct 11, 2007, 11:00 PM // 23:00
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#10
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Ascalonian Squire
Join Date: Sep 2007
Profession: R/Me
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Quote:
Originally Posted by Cure For Road Rage
still, i think i should keep punishing shot and not crippling because since my bow attacks are at half range anyway, why waste time on crippling (they'll still be in my face in 3 seconds)?
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(see bold) That's exactly why you want to have Crippling. Use it to keep them from getting away from you. You wouldn't be using it to keep them away from you. Use it on pesky kiters that try to run outside your range or dodge your arrows, not tanks. But, you're free to use whatever you like, of course. It was just a suggestion.
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Oct 12, 2007, 10:30 PM // 22:30
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#11
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Academy Page
Join Date: Oct 2007
Guild: The Wayward Souls
Profession: R/
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hmm, it's frustrating how often troll unguent gets interrupted, and how often HB gets removed. can anyone tell me a reliable, low energy heal? it can't be an elite. and hopefully it doesn't take forever to cast like TU, and doesn't require me to take points away from marksmanship or expertise. i apologize in advance for sounding lazy.
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Oct 12, 2007, 10:32 PM // 22:32
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#12
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Grotto Attendant
Join Date: Dec 2005
Location: Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island
Guild: Soul of Melandru [sOm]
Profession: W/E
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Restful Breeze.
[skill]restful breeze[/skill]
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Oct 13, 2007, 12:53 AM // 00:53
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#13
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Forge Runner
Join Date: Nov 2005
Location: Seattle
Guild: Odin's Hammer [OH] - Servant's of Fortuna [SoF]
Profession: R/
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/kidding
[skill]Echo[/skill][skill]Mending[/skill]
/serious again
restful breeze is good, mystic regen (dervish) is good even with just the one enchant but the more the better, as well as the newly buffed shadow refuge
Last edited by lennymon; Oct 13, 2007 at 12:56 AM // 00:56..
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Oct 13, 2007, 05:55 PM // 17:55
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#14
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Desert Nomad
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Punishing Shot is a pretty bad elite nowadays. back in the day of prophecies rangers didnt have many choices, either Punishing Shot, Crippling Shot or Quick Shot for PvP... now with Burning Arrow, Broad Head Arrow, Glass Arrows, Prepared Shot, the buffed Escape, etc the Ranger just has way better alternatives...
also, why use Punishing Shot without Distracting Shot and Savage Shot? no Bow Ranger should leave home without Distracting Shot!
also Healing Breeze is a fail as others have mentioned. Troll Unguent is your best alternative, but if you really dislike the rather long cast time even though its a skill thus less interruptible than Restfull Breeze, Shadow Refuge, Feigned Neutrality among others are much better options...
Antidote Signet is good in specific areas where you will likely meet the condition it removes however a more flexible condition removal is usually better. Mending Touch, even after the nerf is a solid choice, Purge Signet and Purge Conditions are also good choices. even Remedy Signet works well enough...
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Oct 13, 2007, 07:37 PM // 19:37
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#15
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Krytan Explorer
Join Date: Apr 2007
Location: Arizona
Guild: Clanless Fraggers
Profession: R/Mo
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[skill]broad head arrow[/skill] ftw
[skill]natural stride[/skill]+[skill]troll unguent[/skill] will help against it being interrupted
Last edited by MBP; Oct 13, 2007 at 07:40 PM // 19:40..
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Oct 13, 2007, 10:45 PM // 22:45
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#16
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Krytan Explorer
Join Date: Jan 2006
Location: USA
Profession: Mo/Me
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Punishing shot, outside of ranger spike.. is utter trash! Use concussion shot!
Oh, and about troll getting interrupted, learn to use the Escape button to cancel-cast it. It only costs like 2 energy.
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